We bring together pioneering companies and the best academic thinkers to explore the potential of something we are calling digital public space where anyone, anywhere, anytime can access, explore and create with digital content.

Together we are creating new products, experiences and business opportunities which empower anyone, anywhere to access, explore and create with the newly accessible collections of media, public information and personal data trails which form the digital public space.

 

Clusters

Projects

Exploring improved ways of visualising blood test results

Exploring improved ways of visualising blood test results
The project’s immediate objective was to explore and test different creative options and prototypes for improving how data is visualized in support of renal patient engagement and understanding of their blood test results.

Polyphonic Futures

With this combined project and field trial we aim to develop a 'digital silk library' that will be an exemplar for a new form of knowledge exchange between arts and science.

Perceptive Media

Perceptive Media
Exploring different digital technologies to create new approaches to content production.    

Time and Motion: Redefining Working Life

Time and Motion: Redefining Working Life
Time & Motion used artworks, research projects, archival materials and interventions to track our journey through the world of work, from clocking on at the factory gates to checking in online from our home office. 

Bretton Buzz

Bretton Buzz
This project aims to develop and test the potential of LocalNets, an innovative social media digital analytics tool created to drive community action and promote the take up of community rights.

States of Mind

States of Mind
The States of Mind project has developed an interactive tool allowing exhibition visitors to easily create colourful 3D objects to visually represent their feelings and cognitions at that moment.

Latest Activity

Project Update: Exploring Improved Ways of Visualising Blood Test Results

23rd Oct 2015
Heather Hill (Renal Dietitian Lancashire Teaching Hospitals) and Jeremy Davenport (CX PhD) presented an overview of the CX project Exploring Improved Ways of Visualising Blood Rest Results and its prototype at the Annual General Meeting of the British Kidney Patients Association (North West region) on the 27th of September.     Following the...

Sound Spaces Exhibition reveals Liverpool's hidden spaces

18th Oct 2015
Exhibition at FACT Liverpool (19 - 23 October) uses unique photography and sound techniques to transport visitors to new realms - and in new ways. Sound Spaces transports visitors to some iconic and unusual Liverpool locations - without them moving a muscle. Release inhibitions - shout in the library, curse in...

A playful workshop for ageing playfully with our senior co-designers enjoying themselves.

5th Oct 2015
In our first in a series of workshops the team used playful and creative ways to explore the range and type of activities enjoyed by all. This led to the co-creation of  a series of collages and moodboards of favourite past, present, indour and outdous activities. In our next workshop we...

The musical Bench featured by BBC Radio Lancashire during its exhibition at the Dementia Futures event

5th Oct 2015
A musical bench, developed by members of ImaginationLancaster, that allows older people to stretch whilst creating music, has been featured on Friday the 18th of September by BBC Radio Lancashire. The musical bench was exhibited at the Dementia Futures event organised by Lancaster University's Centre for Ageing Research at the Lancaster...

Co-designing the perfect garden in a most playful way.

5th Oct 2015
Following the success of our first workshop and our groups' shared interest in gardening, in the second workshop we explored the design of the perfect garden. Our co-designers created a series of perfect gardens with very rich stories to accompany them. Using creative toolkits, such as textile material, plasticine and Lego...

So what is Perceptive Media?

5th Oct 2015
Unlike interactive narrative, in which users create or influence a dramatic storyline through their actions, ‘perceptive media’ looks at narrative from a different perspective; it adapts a story to the audience by using information about them, gathered through the use of a range of sensors and sensing technologies, whilst shaping...