We bring together pioneering companies and the best academic thinkers to explore the potential of something we are calling digital public space where anyone, anywhere, anytime can access, explore and create with digital content.

Together we are creating new products, experiences and business opportunities which empower anyone, anywhere to access, explore and create with the newly accessible collections of media, public information and personal data trails which form the digital public space.

 

Clusters

Public Service Innovation and Democracy

Individual and community empowerment, new public and private sector services, data collection and sensing, data visualization and service design.
12 Projects
22 Commercial Partners
29 Academic Researchers

Performance, Liveness and Participation

Exploring how digital prototypes can be used to offer new forms of participation in live events, broadcasts and in public spaces.
11 Projects
14 Commercial Partners
20 Academic Researchers

Making the Digital Physical

Transforming the digital space trapped inside screens and devices into physical experiences in the real world.
8 Projects
6 Commercial Partners
18 Academic Researchers

Stories, Archives and Living Heritage

Exploring new ways of accessing, creating, exploring and remixing personal stories and cultural heritages to create new experiences.
6 Projects
10 Commercial Partners
11 Academic Researchers

Rethinking Working Life

What opportunities does Digital Public Space afford for new working practices? 
5 Projects
6 Commercial Partners
12 Academic Researchers

Building Social Communities - Dynamic Structures for Growth

The lab under this cluster topic will focus on the following area: Designing the Digital Public Space - Dynamic Structures for Growth
4 Projects
3 Commercial Partners
7 Academic Researchers

Projects

Erith Park: Walk the Talk

Erith Park: Walk the Talk
Supporting residents of Orbit housing association in making their own digital walking tours featuring stories and anecdotes about everyday life in Erith Park/Larner Road.

App Movement

App Movement
Exploring new territory in digital public spaces and how the shift from public consultation in the development of services to public commissioning of services can be made tangible via a web platform.

Sound & Guts

Sound & Guts
Sounds & Guts was a performance research project conducted by Tess Denman-Cleaver, which explored how live performance shapes experiences of landscape.   

The Physical Social Network

The Physical Social Network
A prototype, which will explore past writing practices through a physical, interactive experience with a digital collection of Edwardian postcards.

Lancaster Arts at the Storey: 21st Century Art Centre

Lancaster Arts at the Storey: 21st Century Art Centre
Exploring what an art centre can be when populated by and co-designed with/between the communities it serves.

Sound Spaces

Sound Spaces
Sound Spaces explores the potential of spatialised sound through public making

Latest Activity

Co-designing musical instruments reveals insights on user participation.

5th Oct 2015
This was by far the most playful and animated workshop the team has run. Workshop participants co-designed in groups very unique musical soundboard filled with musical instruments made from scratch. The session finished with people playing music using their soundboard and singing!

From vinyl records to toys: the return of analogue products in our digital lives

5th Oct 2015
The resurgence of analogue shows us that although we live in a digital age we still place a lot of value on physical experiences. Therefore the comeback is not simply a nostalgia for the past, but instead a driving force of a post-digital era, where a new hybrid physical and...

V&A Keynote talk on Playful Design in Healthcare receives a lot of attention during the Sackler conference on Art, Design and New Technology for Health

5th Oct 2015
The keynote speech at the Sackler conference at the V&A museum (Friday 19th June 2015) presented the role of playful design in healthcare. It showcased how game thinking combined with design thinking can spark innovation and motivate people to take on healthier behaviours. It provided a list of recommendations on how to...

First project report now published

24th Sep 2015
Read our first project report here!   Thanks for the great response to the 2014 One Day Diary. Our first paper on its findings is published and there will be more papers and presentations. Creative Exchange and Blaze are supporting the project for a 2nd year, so we have been running a second...

Near Miss Project Launch Event

20th Sep 2015
We held our launch event on 7th September at Westminster University.  After introductions by Chris Boardman and others, and a short presentation and Q&A about the research, a packed room of stakeholders from a range of organisations discussed ways to tackle near misses. This will be written up into a second...

Join us on Sat 19 Sep to create a collaborative multimedia map of Lboro market

31st Aug 2015
MapYourMarket is part of Market Town, a series of new commissions and critical debate that sets out to re-imagine the future of Loughborough’s high streets led by Radar, LU Arts and Charnwood Arts, in partnership with Love Loughborough and Charnwood borough Council. The programme is supported using public funding by...